In what ways does your media product use, develop or challenge the forms and conventions of real media products?
Our product does not challenge the forms or conventions of thrillers, but uses them. The main focus of our film is on human psychology, an important part of a thriller that is exhibited in films such as Fight Club and Psycho. Our film focus' on the psychology of the killer, and what drives him to kill. Had the film been full length, there would likely have been flashback's or insight into the killers childhood, as hinted at in the police investigation room scene. And so our film conforms in this respect. Our protagonists, the police detectives, fit the thriller convention of a fairly young, normal male. However we do subvert from the convention of there being a puzzle for the audience to solve, as we show who the killer is from the start. However this would allow the audience to know something the protagonists don't, and can help create empathy for the protagonists and raise the tension. Had we made a full length film, I think we would've had much more mystery involved, but with the time constraints of this piece, I think we made the right choice for an effective beginning.
How does your media product represent particular social groups?
There are two main social groups in our production - The authority, in this product the Police, and the minority, shown in this as the killer, who is also a schizophrenic. In our piece the police are shown as hard working and determined, as they have been working on this case for months and made no progress, yet they still keep at it and haven't given up. This is also reflected in their costume. Mike's character particularly, with no jacket or tie and just an untucked shirt. This shows that they're only concentrating on the case and aren't bothered with trivial things such as personal appearance. The killer in this film is a schizophrenic. Our film isn't intended to show schizophrenics as bad, or killers, but to show the inner struggle suffered by people with such afflictions.
What kind of media institution might distribute your media product and why?
Who would be the audience for your media product?
As the majority of the average thriller audience are males, are audience would obviously be predominantly male. As the BBFC rating of 18 often means a film get seen by very few people, we would try to have our film rated at 15, opening up our product to an audience of teenagers and students. This would be a good move as these are the type of people likely to be interested in seeing a psychological thriller. An audience of 15 and above would also be more likely to understand and appreciate the film than the audience if it were rated at 12, as 12 year olds probably wouldn't fully understand schizophrenia.
How did you attract/address your audience?
What have you learnt about technologies from the process of constructing this product?
Looking back at your preliminary task, what do you feel you have learnt in the progression from it to the full product?
Looking at the effectiveness of some of the shots from our final piece, I have learnt the importance of framing characters in a shot to the overall feel of the film. In many of the shots in our preliminary task, we didn't think about where to position the camera or people within the shot carefully enough, and as a result it looks and feels much more basic than our final piece. I have also learnt the importance of planning and time management. In our preliminary task, we had a plan of what we wanted to do, but it was always open to change. This worked in some respects, making us more flexible with what we would do, however it also meant that as a group we were less sure of what we were trying to do. This changed when we made the final piece, as we decided to make a concrete plan of what we were going to make. This made it much easier to decide on locations, actors, and edits. This also effected time management, as with our first piece we found ourselves taking many recordings of the same thing which we weren't going to use. Whereas with the final piece, we knew exactly which shots we wanted and where we wanted them. This allowed us to know how many takes we were going to have to do and so significantly cut down on wasted time.